![]() (Except for that pet picture, because who wants a silly old thing like that?) Every item you gained and kept in the text adventure or 2D parts of the game will carry over into the 2.5 section, each with their own unique effects. Back for the Finale: All the town characters return to watch you execute your pet.The fast-paced boss music will be suddenly overridden by the town's normal theme, and your buddy will freak out and try to fix it. Background Music Override: Played for laughs and drama when the Snoodlewonker attacks the first town and the glitches start.Art Shift: The game's artwork becomes much more detailed as it switches genres and gains dimensions.Arc Words: "] and ] against the world! As it should be :)".Your buddy probably isn't capable of allowing more. Arbitrary Headcount Limit: Out of the dozen or so townspeople, you can only pick two as companions, and you can't swap them out upon leaving the first town. ![]() The town doesn't exist, and your "new adventure" depends vastly on how you've treated your buddy.
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